By Chris Dahlberg

Published on Saturday, September 21, 2013

Lexis Numérique had launched a Kickstarter for its upcoming puzzle/adventure game Taxi Journey a few months ago, but ended up cancelling it early in order to refocus. The developers used that time to gain exposure on Facebook and secure funding from two distributors, allowing them to relaunch the Kickstarter at a lower funding goal than before. The team is seeking $130,000 to finish the Windows and Wii U versions of the game, with other platforms being added as stretch goals if they are able to raise more than the base goal. The look of the game is quite interesting, and I have confidence in the team at Lexis Numérique as their previous titles like In Memoriam were great. As of this time the developer has raised $25,000 of the needed $130,000 with 20 days left to go, so hopefully they will be able to gain some steam in the coming days.

Champs-sur-Marne, France – September 12, 2013

Lexis Numérique, one of Europe’s leading independent video game studios, today unveils the very first gameplay video and exclusive new artwork of their upcoming title, Taxi Journey.

Announced in July 2013, the Kickstarter campaign for Taxi Journey begins today with plenty of fanfare. In less than 2 months, Taxi Journey, an original puzzle/adventure game set in a universe that combines charm, humor and mystery, has gained more than 17,000 Facebook fans! Taxi Journey takes inspiration from games such as Limbo and Machinarium with influences from film directors such as Tim Burton and Hayao Miyazaki, combined with a unique universe and original gameplay features.

Gino, a taxi driver, is a man of few words.and he is broke. He can only afford a car with no engine or passenger seat. Therefore, he carries his customers on his back and pedals his car.

As a result of an encounter with Zoe, a mysterious young girl, he ends up journeying to strange, faraway lands; together, they’ll face unique situations and meet amazing characters. Some are friendly, while others hide an evil seed inside… They could be in the villages you’ll pass by, in the overcrowded towns that you’ll visit, and even in the deserts you will cross — there will be some encounters you will never forget…

Djamil Kemal, Marketing & Business Development Director, explains the idea behind Taxi Journey: “We love adventure games, we love platformers and we want to do something truly unique. We believe there is room for a side-scroller that focuses on the story, on the characters and connects to players on emotion level”.

The fundraising page on kickstarter.com is here:


For Djamil Kemal, the Kickstarter campaign is not only about the money. “We’ve been developing a very strong relationship with the community and we want this to go on during the whole production. In addition to classic rewards (the game itself, artbook, print frames etc.), we want to offer the community a unique chance to give their feedback and have a real impact on the game at every key moment of the production (pre-production, alpha, beta, etc.). For us, Kickstarter has also become a social platform that connects the developers with our fans.

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