E3 2015: Electronic Arts Press Conference

By Chip Tamplin

Published on Monday, June 15, 2015

For more information from E3 2015, check out our other features: Bethesda conference, Microsoft Conference, Ubisoft conference, Sony conference, Nintendo conference, Square Enix conference.

Mass Effect: Andromeda:

Right off the bat we get a very short CGI teaser for the next installment of Mass Effect, dubbed Andromeda. Mass Effect is my favorite gaming franchise, so I’m over the moon right now. Hopefully we’ll see more of it later. Release window is Holiday 2016.

After posting, BioWare sent out an email with a bit more information, it’s as follows:

Today we debuted the first cinematic trailer for our next game, Mass Effect: Andromeda. While we are still many months away from the game’s release date in holiday 2016, we’re excited to show you a bit of where we’re at. First, though, some background on the game itself.

When we wrapped up the original Mass Effect trilogy with Mass Effect 3: Citadel in early 2013, planning and design on Mass Effect: Andromeda was already well underway. We knew we wanted to start with a foundation composed of the best parts of any Mass Effect game: exciting new worlds to discover, great characters, and intense action. At the same time, we clearly wanted to expand the definition of what you should expect from a Mass Effect game.

While we aren’t ready to go into too many details just yet, as you saw in the trailer and can tell by the name, this game is very much a new adventure, taking place far away from and long after the events of the original trilogy. You will play a human, male or female, though that’s actually not the character you saw in the trailer (more on that later). You’ll be exploring an all-new galaxy, Andromeda, and piloting the new and improved Mako you saw. And through it all, you will have a new team of adventurers to work with, learn from, fight alongside of, and fall in love with.

We built this trailer in Frostbite, our game engine, and it represents our visual target for the final game. We are thrilled by what we’ve already been able to achieve in bringing Mass Effect to Frostbite and by putting our entire focus on PC and current gen consoles. With the time remaining in development, we’re excited about the possibility to push things even more.

Thank you again for all of the support you keep showing us, and we’re looking forward to sharing more details with you near the end of the year. Until then, the teams in our Montreal, Edmonton, and Austin studios will be hard at work creating an entirely new adventure for you to lose yourselves in.


Aaryn Flynn, Studio General Manager, BioWare Canada

Yanick Roy, Studio Director, BioWare Montreal


Need for Speed:

Will release on November 3rd, 2015. After a cool demo of how we can customize, we get a quick gameplay demo of the game in action.


Star Wars: The Old Republic:

Old Republic players will be getting free expansion DLC on October 27th, called Knights of the Fallen Empire. A good CGI trailer shows off what to expect from the expansions story.




Martin Sahlin takes the stage to show off their new game dubbed Unravel, an adorable, physics-based platformer from Swedish developer Coldwood Interactive. Despite the gorgeous aesthetic, the music paints a more melancholy No release date was given.


Plants vs Zombies: Garden Warfare 2:

After the most awkward intro ever (a zombie coming out to “Danger Zone”? C’mon EA) we’re shown some concept art with a voice over of some of the games backstory, we’re shown our first glimpse at actual Garden Warfare 2’s gameplay. We’re shown a brand new class titled “the imp”. He may be the smallest, but he’s also the fastest. The Imp also has a crazy power suit power that he can use to take on bigger enemies. Gameplay looks fast and fun, despite its childish nature. So, basically just like PvZ: GW1.

All modes will be available for solo play at launch and will allow you to transfer all of your upgrade plants and zombies from Garden Warfare 1 to the second for free. EA also stated that they’ll be supporting the game for months after release with free content.


EA Sports:

NHL 16

After the disappointing lack of features in NHL 15, EASHL will be returning to the current gen iteration of the series. Some all-new in game features look to make playing online even easier.

NBA Live ’16

September 29th and will allow you to scan your face via an app and put it on your player in-game. New gameplay tweaks to shooting will allow you more control of your player.


Star Wars: Galaxy of Heroes:

A mobile game that spans the entire Star Wars universe.


Minions: Paradise:

Minions: Paradise is a Despicable Me management style game, announced as well. It was…something. 

FIFA ’16:

A stunning montage of footage featuring Pelé, considered the greatest soccer player ever. Sadly, they spend the next five or ten minutes (or, as it felt, eternity) talking to him in a way that can only be described as “EA is the only company that has found a way to make listening to Pelé insufferable.”

The best new feature is easily the female players addition, but everything was overshadowed by the awkward interview that happened earlier.

Mirror’s Edge: Catalyst:

Finally, onto Mirror’s Edge: Catalyst! Mirror’s Edge was an amazingly underrated game last generation. The environment shown off so far is absolutely stunning, just like it was in the original. Stories, time trials, environmental puzzles, no levels and no loading screens. Everything is seamless. An origin story worth telling. Catalyst will release on February 23rd, 2016. 

Madden ’16:

Draft champions announced which allows you to create your own fantasy teams from past and present players that allow you to draft and then play with the team you draft, solo or online. It looks surprisingly fun and looks like a great addition to an otherwise stagnant franchise.

Star Wars: Battlefront: 

After some major technical issues with the EA Twitch stream, we missed the entire intro to Battlefront as well as the intro to the gameplay video. But thankfully we’ve rectified that and are watching it now. After a lengthy gameplay trailer showing off beautiful aesthetics, amazing sound quality and a great mixture of ground and vehicle combat. The trailer ends with you taking control of Luke Skywalker, your lightsaber in hand as you mow people down, force push them off cliffs and ends with a face to face with Darth Vader.

Going into this, I was expecting Battlefield set with Star Wars characters and I’m not sure after seeing the trailer if I feel like I was given something different or not. That said, I’m actually much more excited for Battlefront than I was before. November 17th, 2015 release date, as previously announced.

Our impressions: 

After fantastic conferences from Bethesda and Microsoft, it was only a matter of time before one of the publishers ruined the momentum and who better than Electronic Arts? Aside from a few blips of hope, their conference was pretty awful. While I enjoyed the trailer and announcement of Mass Effect: Andromeda, the teaser was just too much of a tease and I was genuinely surprised there wasn’t an announcement for a holiday 2015 remastering of the original trilogy.

Need for Speed didn’t impress after Forza’s stunning showing during Microsoft’s conference. Unravel was a very delightful surprise and something I’ll definitely be keeping an eye on. The middle thirty-forty minutes of the conference was an absolute mess. After a cool trailer for Unravel, we were greeted with the awkward intro for Garden Warfare 2, an obnoxiously small mention of NHL 16 and way too much time focused on mobile gaming, a hopelessly awkward bit surrounding NBA Live, that god awful Pelé segment. Thankfully, we were given a temporary reprieve thanks to the little bit we were given from Mirror’s Edge: Catalyst, which looks incredible.

Then came Madden. While I was unusually impressed by their Draft Champions mode, it’s not enough to make me care about a franchise that tends to put the least amount of effort into the newest iteration. Thankfully, my Twitch stream kicked out at the end of the Madden segment…

…however, that also meant I missed the intro to Star Wars: Battlefront, which was the main reason most of us were watching. I went into this conference expecting to be disappointed by Battlefront. My initial thought supported that, but as the trailer went on, I actually found myself getting a bit hyped for it. Overall, I felt throughout the entire conference that EA spent more time talking about the games that are guaranteed to sell well and less about the ones that they actually need to promote more of. Not their best, but probably not their worst either.

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