Deadhunt (PC)

By Xi Lin

Published on Tuesday, September 20, 2005

Graphics: 8.00
Sound: 7.50
Gameplay: 10.00
Replays: 8.00

Storylines have never been a huge necessity in most first person shooters. Deadhunt goes one step further and removes the story altogether. The result is a pointless slaughter fest of the undead that’s surprisingly enjoyable. The game drops you in a giant field, gives you a gun and some power-ups, and sets you loose. There are objectives in each level, but it’s usually regular zombies won’t spawn anymore after you’ve killed all the zombies with armor. The objectives simply are an excuse to mow down hundreds and hundreds of undead. There are several modes, but again, they’re just a different excuse for you to unleash your rage on the undead.

As you’re plowing your way through the field of skeletons and zombies, they sometimes drop bonuses and runes. Bonuses only last for a few seconds, but they can go a long way in keeping yourself from becoming fodder for the zombies. Then there are runes that permanently upgrade your stats for the duration of the level. Those are precious, if you want to survive in the long run. The weapons in this game are typical of any FPS. There’s the standard pistol, sniper rifle, machine gun, shotgun, submachine gun, automatic shotgun and the every slow but oh-so-deadly gauss rifle.

The AI is set on the “swarm” mode. As soon as they spawn, they’re coming to get you. The great thing about this game is that you can shoot off a zombie’s arm and they’ll still keep swarming. It’s alarmingly fun to shoot the zombies and skeletons away a chunk at a time. There are essentially three times of enemies, the ever plentiful zombies, skeletons and spiders. Each type has its own class. There are zombies and skeletons in various types of armor. The spiders come in various sizes, some shoot venous ooze at you and others explode upon impact of a bullet or yourself.

The level designs are good, but not spectacular. It’s basically a big open field. There are two levels, one in a green grass field with a Stonehenge like landmark, and another in a desert plain. In all honesty, having only two levels never really bothered me, the rapid game play kept me attentive on the more important task at hand, staying alive and creating carnage.

The graphics in this game is no Doom 3. This doesn’t mean the graphics are horrendous. The game looks fairly good, with fairly detailed models. Just go ahead and blow off a zombie’s limb and see. The game sports 15 original soundtracks. The rock/metal music fit the game, and did an excellent job keeping my heart pumping.

This game is not for everyone and can get excruciatingly difficult. In fact, I still can’t beat the final nightmare. The lack of storyline is not a big deal. In fact it would not even fit in this game at all. My only wish is that more levels were created and perhaps more original weapons. There is a good replay value in this game. It’s a good pick-up-and-play-anytime type of game, and you’ll find yourself loading up Deadhunt fairly often.

Overall Rating: 8.50

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