ROSE: Rush on Seven Episodes (PC)

By Gavin "Blayd" Keating

Published on Wednesday, September 21, 2005

Graphics: 9.00
Sound: 6.00
Gameplay: 8.00
Replays: 7.00

Being a huge fan of both MMORPGs and Gravity (makers of one of my favorite computer games of all time, Ragnarok Online), when I first heard of Rush on Seven Episodes (or ROSE) on the Gaian boards, I had big expectations. A three-dimensional online RPG in the fashion of Ragnarok Online should deliver alot. Rushing to download it from the barely operational jumbling of online equipment called Korea, I could barely contain my excitement. Searching through the poorly translated English site, I found something that almost crushed my enthusiasm for this game: it was about Fairies. I felt dirty, and after I took a shower, installed the game. Bracing myself for the worst, I ran the game and began to play. Minutes into the game, my groans of disappointment turned to sighs of relief, then gasps of awe.

The story of ROSE is poorly translated and, honestly, doesn’t matter. I think that some Fairy Queen has sent soldiers throughout the solar system to restore the purity of the Seven Planets… or something. Going back to translation, the Engrish is absolutely horrible. But, seeing how ROSE is still in the Beta phases, I expect this to change soon. And the Engrish is in no way unreadable, it’s just aggravating to go up to an NPC and have the response be something like “I have you armors readie”.

Gameplay illustrates the dogma of Korean MMORPGs: simple and addicting. Compared to the heavily in-depth western MMORPGs like Everquest and Anarchy Online, ROSE is a whimsical fairy tale (but in a good way). Everything is done via clicks and hot keys. To move, simply click on the space you want to move to. To attack, click on the target. To use a skill or item, hotkey the skill or item then click on the target. It seems simple, and honestly, it is. But the simplicity of the game leads to its addictiveness factor, which is off the charts.

For an MMORPG, leveling is suprisingly easy. On my second day of light and medium play, I was already at level twenty. When you level, ROSE allows you to increase stats however you may choose. This allows for a great level of character customization, and experimentation. This also may bewilder first-time MMOers, so you might want to check out the site before playing.

Graphics are the main thing that impressed me. For a free MMORPG, they are absolutely gorgeous. However, you’ll need a beefy computer to see the full detail and richness of the enemies, backgrounds, and characters, otherwise you’ll be left wanting more. Movement and Spell Effects are both life-like, and satisfying. ROSE is a huge leap from the pixelated adventures of RO for Gravity.

Sound isn’t anything special. Music is reminiscent of previous MMORPGs, and the songs are a tad cliche. Besides the cool three-dimensional aspect, sound effects are the same way: functional, but nowhere near revolutionary.

If you’re the kind of Online Gamer who wants a hardcore and serious MMORPG, ROSE will only leave you disappointed. However, if you’re seeking a light, addictive, and fun online game, ROSE will be perfect for you.

Here’s the site:

Overall Rating: 8.00

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