Yu-Gi-Oh! GX: Spirit Caller (DS)

By Moe Rantala

Published on Friday, March 9, 2007

Graphics: 8.00
Sound: 7.00
Gameplay: 8.00
Replays: 6.00
Gamelength: 8.00

The latest game in the Yu-Gi-Oh! series. With more cards than ever before, and a new storyline, how does it fare?

Yu-Gi-Oh! GX: Spirit Caller begins with you customizing your character’s name and appearance to your liking. You then go through some dialogue, and then you find yourself on the island. After you advance the story some more, you start your first battle. The battle system is classic Yu-Gi-Oh! and the game makes incredible use of the touch screen capabilities. As you fight duels, and win them, you gain experience and duelist points. With duelist points, you can purchase card packs at the shop. When you gain enough experience, you gain a level. When you advance through the story enough, you’ll finally encounter your first Spirit. When you get a Spirit, not only does it follow you around, but each Spirit has an out of battle ability. You also get its card. Aside from that, this is just your basic Yu-Gi-Oh! game. It’s by no means bad, though. There is a huge selection of cards, around 1,400. Each card has its own graphic, and most (if not all) monster cards have their own 3D animated monster which appears when summoned in battle. The monster graphics are a bit rough around the edges, but aside from that they’re great. The characters’ images work quite well with the dialogue, and the plot is developed well. The music fits the game rather well, and the attack animations and sound effects meld together quite nicely.

In all, Spirit Caller is classic Yu-Gi-Oh! action combined with a little twist, and a good plot. If you’re a Yu-Gi-Oh! fan, or even a beginner, check this game out. The tutorials available to you are invaluable, and this game gives you everything you need to succeed.

Overall Rating: 8.00

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